Deep example library

Words to Describe Music Examples: Worked Samples & Analysis

This is one of the site’s deepest example collections: 300 original examples organized across 7 practical categories. Search, filter, and compare patterns without reading the list in order.

Before you copy

What to notice in the examples

Good music description separates what can be heard from the listener's reaction, using terms such as sparse, syncopated, resonant, bright, restrained, layered, or driving where the musical feature supports the judgment.

  • Define the exact quality, tone, sense, or degree you need before choosing a word.
  • Compare candidate words by connotation, intensity, formality, and what kinds of nouns or situations they normally modify.
  • Test the final word in a complete sentence so the description carries information rather than decorative praise.
Worked format lab

See complete reasoning, not just isolated lines

Use these fuller examples to see what changes between a recognizable pattern and a finished piece of writing. The examples are original or explicitly illustrative, so they demonstrate structure without inventing real-world evidence.

Worked example 1Generic praise → musical quality

Review

Weak: “The song is amazing.”\nStronger: “The arrangement stays sparse through the verses, then widens into layered harmony during the chorus.”

Why it works: The revision names audible structure instead of praise.

Worked example 2Timbre versus volume

Description

A voice can be “raspy” at low volume or “clear” at high volume; texture and loudness are different dimensions.

Why it works: Separating qualities produces more accurate music description.

Worked example 3Rhythm in prose

Description

“Syncopated” is useful when accents fall against the expected beat; it should not be a decorative synonym for energetic.

Why it works: Technical words should describe something the listener can actually hear.

Prompt → finished structure

See the decisions between the assignment and the final form

These transformations make the hidden planning step visible so the template does not become a fill-in-the-blanks substitute for judgment.

Transformation 1Good song → audible feature

Starting material: Draft: “The music was amazing.”

Decisions
Describe tempo, dynamics, timbre, rhythm, harmony, structure, or performance.

Result: A specific music description.

Transformation 2Technical label → supported label

Starting material: Draft calls any energetic rhythm “syncopated.”

Decisions
Use the term only when the audible pattern fits it; otherwise choose plain wording.

Result: Accurate musical vocabulary.

Depth by level

Increase the reasoning, not just the word count

LevelWhat changesQuality test
Precise selectionChoose a word for the exact quality—sound, texture, temperature, movement, scale, atmosphere, taste, rhythm, or another observable feature.The word adds information the noun does not already contain.
ContextTest connotation, intensity, register, and whether the descriptor fits the specific object or scene.The word is vivid because it is accurate, not because it is unusual.
Full descriptionCombine a small number of precise descriptors with concrete nouns, verbs, comparisons, and consequences.The final passage creates an impression without stacking adjectives.
Reusable frameworks

Start from the decisions the format requires

Framework 1
Observation → function
1. What can the viewpoint actually perceive?
2. Which 1–2 details matter now?
3. What do those details change in image, pace, relationship, or action?
4. What interpretation remains uncertain?
Framework 2
Generic → specific revision
Generic line: [x]
Observable evidence: [x]
Context/constraint: [x]
Unnecessary inference removed: [x]
Revised line: [x]
Showing examples
1
Editor picks

The percussion is syncopated, pushing against the steadier bass pattern.

2
Editor picks

Her voice sounds breathy in the verse and fuller in the chorus.

3
Editor picks

The arrangement is sparse, leaving long spaces around the piano notes.

4
Editor picks

Layered guitars make the final section feel wider without becoming noisy.

5
Editor picks

The melody is wistful rather than simply sad.

6
Editor picks

A driving rhythm gives the track momentum even at a moderate tempo.

7
Editor picks

The strings sound warm and resonant under the thinner electronic tones.

8
Editor picks

The performance stays restrained until the final sustained note.

9
Tempo

Listening note: “slow” can describe Tempo when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

10
Dynamics

Listening note: “soft” can describe Dynamics when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

11
Timbre

Listening note: “warm” can describe Timbre when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

12
Rhythm

Listening note: “syncopated” can describe Rhythm when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

13
Harmony & texture

Listening note: “lush” can describe Harmony & texture when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

14
Mood / effect

Listening note: “melancholic” can describe Mood / effect when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

15
Tempo

Listening note: “brisk” can describe Tempo when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

16
Dynamics

Listening note: “thunderous” can describe Dynamics when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

17
Timbre

Listening note: “bright” can describe Timbre when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

18
Rhythm

Listening note: “steady” can describe Rhythm when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

19
Harmony & texture

Listening note: “sparse” can describe Harmony & texture when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

20
Mood / effect

Listening note: “euphoric” can describe Mood / effect when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

21
Tempo

Listening note: “driving” can describe Tempo when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

22
Dynamics

Listening note: “restrained” can describe Dynamics when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

23
Timbre

Listening note: “raspy” can describe Timbre when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

24
Rhythm

Listening note: “stuttering” can describe Rhythm when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

25
Harmony & texture

Listening note: “layered” can describe Harmony & texture when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

26
Mood / effect

Listening note: “ominous” can describe Mood / effect when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

27
Tempo

Listening note: “leisurely” can describe Tempo when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

28
Dynamics

Listening note: “swelling” can describe Dynamics when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

29
Timbre

Listening note: “glassy” can describe Timbre when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

30
Rhythm

Listening note: “grooving” can describe Rhythm when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

31
Harmony & texture

Listening note: “dissonant” can describe Harmony & texture when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

32
Mood / effect

Listening note: “playful” can describe Mood / effect when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

33
Tempo

Listening note: “urgent” can describe Tempo when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

34
Dynamics

Listening note: “explosive” can describe Dynamics when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

35
Timbre

Listening note: “nasal” can describe Timbre when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

36
Rhythm

Listening note: “offbeat” can describe Rhythm when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

37
Harmony & texture

Listening note: “consonant” can describe Harmony & texture when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

38
Mood / effect

Listening note: “meditative” can describe Mood / effect when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

39
Tempo

Listening note: “measured” can describe Tempo when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

40
Dynamics

Listening note: “muted” can describe Dynamics when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

41
Timbre

Listening note: “velvety” can describe Timbre when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

42
Rhythm

Listening note: “pulsing” can describe Rhythm when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

43
Harmony & texture

Listening note: “dense” can describe Harmony & texture when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

44
Mood / effect

Listening note: “restless” can describe Mood / effect when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

45
Tempo

Listening note: “accelerating” can describe Tempo when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

46
Dynamics

Listening note: “forceful” can describe Dynamics when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

47
Timbre

Listening note: “metallic” can describe Timbre when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

48
Rhythm

Listening note: “swinging” can describe Rhythm when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

49
Harmony & texture

Listening note: “open” can describe Harmony & texture when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

50
Mood / effect

Listening note: “triumphant” can describe Mood / effect when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

51
Tempo

Listening note: “relaxed” can describe Tempo when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

52
Dynamics

Listening note: “delicate” can describe Dynamics when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

53
Timbre

Listening note: “breathy” can describe Timbre when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

54
Rhythm

Listening note: “march-like” can describe Rhythm when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

55
Harmony & texture

Listening note: “interlocking” can describe Harmony & texture when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

56
Mood / effect

Listening note: “tender” can describe Mood / effect when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

57
Tempo

Listening note: “rapid” can describe Tempo when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

58
Dynamics

Listening note: “crescendoing” can describe Dynamics when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

59
Timbre

Listening note: “woody” can describe Timbre when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

60
Rhythm

Listening note: “fluid” can describe Rhythm when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

61
Harmony & texture

Listening note: “drone-like” can describe Harmony & texture when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

62
Mood / effect

Listening note: “brooding” can describe Mood / effect when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

63
Tempo

Listening note: “rubato” can describe Tempo when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

64
Dynamics

Listening note: “subdued” can describe Dynamics when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

65
Timbre

Listening note: “reedy” can describe Timbre when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

66
Rhythm

Listening note: “percussive” can describe Rhythm when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

67
Harmony & texture

Listening note: “polyphonic” can describe Harmony & texture when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

68
Mood / effect

Listening note: “expansive” can describe Mood / effect when the audible pattern actually supports the term; connect it to what changes in tempo, rhythm, timbre, dynamics, harmony, or phrasing.

69
Tempo

Use “slow” for the music’s Tempo quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

70
Dynamics

Use “soft” for the music’s Dynamics quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

71
Timbre

Use “warm” for the music’s Timbre quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

72
Rhythm

Use “syncopated” for the music’s Rhythm quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

73
Harmony & texture

Use “lush” for the music’s Harmony & texture quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

74
Mood / effect

Use “melancholic” for the music’s Mood / effect quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

75
Tempo

Use “brisk” for the music’s Tempo quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

76
Dynamics

Use “thunderous” for the music’s Dynamics quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

77
Timbre

Use “bright” for the music’s Timbre quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

78
Rhythm

Use “steady” for the music’s Rhythm quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

79
Harmony & texture

Use “sparse” for the music’s Harmony & texture quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

80
Mood / effect

Use “euphoric” for the music’s Mood / effect quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

81
Tempo

Use “driving” for the music’s Tempo quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

82
Dynamics

Use “restrained” for the music’s Dynamics quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

83
Timbre

Use “raspy” for the music’s Timbre quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

84
Rhythm

Use “stuttering” for the music’s Rhythm quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

85
Harmony & texture

Use “layered” for the music’s Harmony & texture quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

86
Mood / effect

Use “ominous” for the music’s Mood / effect quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

87
Tempo

Use “leisurely” for the music’s Tempo quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

88
Dynamics

Use “swelling” for the music’s Dynamics quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

89
Timbre

Use “glassy” for the music’s Timbre quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

90
Rhythm

Use “grooving” for the music’s Rhythm quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

91
Harmony & texture

Use “dissonant” for the music’s Harmony & texture quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

92
Mood / effect

Use “playful” for the music’s Mood / effect quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

93
Tempo

Use “urgent” for the music’s Tempo quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

94
Dynamics

Use “explosive” for the music’s Dynamics quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

95
Timbre

Use “nasal” for the music’s Timbre quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

96
Rhythm

Use “offbeat” for the music’s Rhythm quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

97
Harmony & texture

Use “consonant” for the music’s Harmony & texture quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

98
Mood / effect

Use “meditative” for the music’s Mood / effect quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

99
Tempo

Use “measured” for the music’s Tempo quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

100
Dynamics

Use “muted” for the music’s Dynamics quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

101
Timbre

Use “velvety” for the music’s Timbre quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

102
Rhythm

Use “pulsing” for the music’s Rhythm quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

103
Harmony & texture

Use “dense” for the music’s Harmony & texture quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

104
Mood / effect

Use “restless” for the music’s Mood / effect quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

105
Tempo

Use “accelerating” for the music’s Tempo quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

106
Dynamics

Use “forceful” for the music’s Dynamics quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

107
Timbre

Use “metallic” for the music’s Timbre quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

108
Rhythm

Use “swinging” for the music’s Rhythm quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

109
Harmony & texture

Use “open” for the music’s Harmony & texture quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

110
Mood / effect

Use “triumphant” for the music’s Mood / effect quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

111
Tempo

Use “relaxed” for the music’s Tempo quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

112
Dynamics

Use “delicate” for the music’s Dynamics quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

113
Timbre

Use “breathy” for the music’s Timbre quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

114
Rhythm

Use “march-like” for the music’s Rhythm quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

115
Harmony & texture

Use “interlocking” for the music’s Harmony & texture quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

116
Mood / effect

Use “tender” for the music’s Mood / effect quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

117
Tempo

Use “rapid” for the music’s Tempo quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

118
Dynamics

Use “crescendoing” for the music’s Dynamics quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

119
Timbre

Use “woody” for the music’s Timbre quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

120
Rhythm

Use “fluid” for the music’s Rhythm quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

121
Harmony & texture

Use “drone-like” for the music’s Harmony & texture quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

122
Mood / effect

Use “brooding” for the music’s Mood / effect quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

123
Tempo

Use “rubato” for the music’s Tempo quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

124
Dynamics

Use “subdued” for the music’s Dynamics quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

125
Timbre

Use “reedy” for the music’s Timbre quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

126
Rhythm

Use “percussive” for the music’s Rhythm quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

127
Harmony & texture

Use “polyphonic” for the music’s Harmony & texture quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

128
Mood / effect

Use “expansive” for the music’s Mood / effect quality only after identifying the sound feature that a listener could hear rather than treating the adjective as a review score.

129
Tempo

Music-description example: call the passage “slow” in relation to Tempo, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

130
Dynamics

Music-description example: call the passage “soft” in relation to Dynamics, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

131
Timbre

Music-description example: call the passage “warm” in relation to Timbre, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

132
Rhythm

Music-description example: call the passage “syncopated” in relation to Rhythm, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

133
Harmony & texture

Music-description example: call the passage “lush” in relation to Harmony & texture, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

134
Mood / effect

Music-description example: call the passage “melancholic” in relation to Mood / effect, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

135
Tempo

Music-description example: call the passage “brisk” in relation to Tempo, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

136
Dynamics

Music-description example: call the passage “thunderous” in relation to Dynamics, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

137
Timbre

Music-description example: call the passage “bright” in relation to Timbre, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

138
Rhythm

Music-description example: call the passage “steady” in relation to Rhythm, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

139
Harmony & texture

Music-description example: call the passage “sparse” in relation to Harmony & texture, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

140
Mood / effect

Music-description example: call the passage “euphoric” in relation to Mood / effect, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

141
Tempo

Music-description example: call the passage “driving” in relation to Tempo, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

142
Dynamics

Music-description example: call the passage “restrained” in relation to Dynamics, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

143
Timbre

Music-description example: call the passage “raspy” in relation to Timbre, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

144
Rhythm

Music-description example: call the passage “stuttering” in relation to Rhythm, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

145
Harmony & texture

Music-description example: call the passage “layered” in relation to Harmony & texture, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

146
Mood / effect

Music-description example: call the passage “ominous” in relation to Mood / effect, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

147
Tempo

Music-description example: call the passage “leisurely” in relation to Tempo, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

148
Dynamics

Music-description example: call the passage “swelling” in relation to Dynamics, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

149
Timbre

Music-description example: call the passage “glassy” in relation to Timbre, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

150
Rhythm

Music-description example: call the passage “grooving” in relation to Rhythm, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

151
Harmony & texture

Music-description example: call the passage “dissonant” in relation to Harmony & texture, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

152
Mood / effect

Music-description example: call the passage “playful” in relation to Mood / effect, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

153
Tempo

Music-description example: call the passage “urgent” in relation to Tempo, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

154
Dynamics

Music-description example: call the passage “explosive” in relation to Dynamics, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

155
Timbre

Music-description example: call the passage “nasal” in relation to Timbre, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

156
Rhythm

Music-description example: call the passage “offbeat” in relation to Rhythm, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

157
Harmony & texture

Music-description example: call the passage “consonant” in relation to Harmony & texture, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

158
Mood / effect

Music-description example: call the passage “meditative” in relation to Mood / effect, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

159
Tempo

Music-description example: call the passage “measured” in relation to Tempo, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

160
Dynamics

Music-description example: call the passage “muted” in relation to Dynamics, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

161
Timbre

Music-description example: call the passage “velvety” in relation to Timbre, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

162
Rhythm

Music-description example: call the passage “pulsing” in relation to Rhythm, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

163
Harmony & texture

Music-description example: call the passage “dense” in relation to Harmony & texture, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

164
Mood / effect

Music-description example: call the passage “restless” in relation to Mood / effect, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

165
Tempo

Music-description example: call the passage “accelerating” in relation to Tempo, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

166
Dynamics

Music-description example: call the passage “forceful” in relation to Dynamics, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

167
Timbre

Music-description example: call the passage “metallic” in relation to Timbre, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

168
Rhythm

Music-description example: call the passage “swinging” in relation to Rhythm, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

169
Harmony & texture

Music-description example: call the passage “open” in relation to Harmony & texture, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

170
Mood / effect

Music-description example: call the passage “triumphant” in relation to Mood / effect, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

171
Tempo

Music-description example: call the passage “relaxed” in relation to Tempo, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

172
Dynamics

Music-description example: call the passage “delicate” in relation to Dynamics, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

173
Timbre

Music-description example: call the passage “breathy” in relation to Timbre, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

174
Rhythm

Music-description example: call the passage “march-like” in relation to Rhythm, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

175
Harmony & texture

Music-description example: call the passage “interlocking” in relation to Harmony & texture, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

176
Mood / effect

Music-description example: call the passage “tender” in relation to Mood / effect, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

177
Tempo

Music-description example: call the passage “rapid” in relation to Tempo, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

178
Dynamics

Music-description example: call the passage “crescendoing” in relation to Dynamics, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

179
Timbre

Music-description example: call the passage “woody” in relation to Timbre, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

180
Rhythm

Music-description example: call the passage “fluid” in relation to Rhythm, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

181
Harmony & texture

Music-description example: call the passage “drone-like” in relation to Harmony & texture, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

182
Mood / effect

Music-description example: call the passage “brooding” in relation to Mood / effect, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

183
Tempo

Music-description example: call the passage “rubato” in relation to Tempo, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

184
Dynamics

Music-description example: call the passage “subdued” in relation to Dynamics, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

185
Timbre

Music-description example: call the passage “reedy” in relation to Timbre, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

186
Rhythm

Music-description example: call the passage “percussive” in relation to Rhythm, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

187
Harmony & texture

Music-description example: call the passage “polyphonic” in relation to Harmony & texture, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

188
Mood / effect

Music-description example: call the passage “expansive” in relation to Mood / effect, then name the instrument, beat, contour, texture, or dynamic change that creates that effect.

189
Tempo

Technicality check for “slow”: if the Tempo label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

190
Dynamics

Technicality check for “soft”: if the Dynamics label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

191
Timbre

Technicality check for “warm”: if the Timbre label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

192
Rhythm

Technicality check for “syncopated”: if the Rhythm label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

193
Harmony & texture

Technicality check for “lush”: if the Harmony & texture label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

194
Mood / effect

Technicality check for “melancholic”: if the Mood / effect label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

195
Tempo

Technicality check for “brisk”: if the Tempo label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

196
Dynamics

Technicality check for “thunderous”: if the Dynamics label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

197
Timbre

Technicality check for “bright”: if the Timbre label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

198
Rhythm

Technicality check for “steady”: if the Rhythm label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

199
Harmony & texture

Technicality check for “sparse”: if the Harmony & texture label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

200
Mood / effect

Technicality check for “euphoric”: if the Mood / effect label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

201
Tempo

Technicality check for “driving”: if the Tempo label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

202
Dynamics

Technicality check for “restrained”: if the Dynamics label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

203
Timbre

Technicality check for “raspy”: if the Timbre label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

204
Rhythm

Technicality check for “stuttering”: if the Rhythm label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

205
Harmony & texture

Technicality check for “layered”: if the Harmony & texture label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

206
Mood / effect

Technicality check for “ominous”: if the Mood / effect label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

207
Tempo

Technicality check for “leisurely”: if the Tempo label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

208
Dynamics

Technicality check for “swelling”: if the Dynamics label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

209
Timbre

Technicality check for “glassy”: if the Timbre label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

210
Rhythm

Technicality check for “grooving”: if the Rhythm label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

211
Harmony & texture

Technicality check for “dissonant”: if the Harmony & texture label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

212
Mood / effect

Technicality check for “playful”: if the Mood / effect label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

213
Tempo

Technicality check for “urgent”: if the Tempo label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

214
Dynamics

Technicality check for “explosive”: if the Dynamics label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

215
Timbre

Technicality check for “nasal”: if the Timbre label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

216
Rhythm

Technicality check for “offbeat”: if the Rhythm label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

217
Harmony & texture

Technicality check for “consonant”: if the Harmony & texture label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

218
Mood / effect

Technicality check for “meditative”: if the Mood / effect label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

219
Tempo

Technicality check for “measured”: if the Tempo label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

220
Dynamics

Technicality check for “muted”: if the Dynamics label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

221
Timbre

Technicality check for “velvety”: if the Timbre label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

222
Rhythm

Technicality check for “pulsing”: if the Rhythm label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

223
Harmony & texture

Technicality check for “dense”: if the Harmony & texture label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

224
Mood / effect

Technicality check for “restless”: if the Mood / effect label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

225
Tempo

Technicality check for “accelerating”: if the Tempo label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

226
Dynamics

Technicality check for “forceful”: if the Dynamics label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

227
Timbre

Technicality check for “metallic”: if the Timbre label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

228
Rhythm

Technicality check for “swinging”: if the Rhythm label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

229
Harmony & texture

Technicality check for “open”: if the Harmony & texture label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

230
Mood / effect

Technicality check for “triumphant”: if the Mood / effect label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

231
Tempo

Technicality check for “relaxed”: if the Tempo label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

232
Dynamics

Technicality check for “delicate”: if the Dynamics label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

233
Timbre

Technicality check for “breathy”: if the Timbre label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

234
Rhythm

Technicality check for “march-like”: if the Rhythm label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

235
Harmony & texture

Technicality check for “interlocking”: if the Harmony & texture label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

236
Mood / effect

Technicality check for “tender”: if the Mood / effect label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

237
Tempo

Technicality check for “rapid”: if the Tempo label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

238
Dynamics

Technicality check for “crescendoing”: if the Dynamics label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

239
Timbre

Technicality check for “woody”: if the Timbre label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

240
Rhythm

Technicality check for “fluid”: if the Rhythm label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

241
Harmony & texture

Technicality check for “drone-like”: if the Harmony & texture label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

242
Mood / effect

Technicality check for “brooding”: if the Mood / effect label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

243
Tempo

Technicality check for “rubato”: if the Tempo label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

244
Dynamics

Technicality check for “subdued”: if the Dynamics label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

245
Timbre

Technicality check for “reedy”: if the Timbre label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

246
Rhythm

Technicality check for “percussive”: if the Rhythm label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

247
Harmony & texture

Technicality check for “polyphonic”: if the Harmony & texture label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

248
Mood / effect

Technicality check for “expansive”: if the Mood / effect label requires specialist meaning, verify it; otherwise translate the audible feature into precise plain language.

249
Tempo

Revision move for music: replace “good” or “beautiful” with “slow” only when the Tempo evidence makes the choice informative to someone who cannot hear the recording.

250
Dynamics

Revision move for music: replace “good” or “beautiful” with “soft” only when the Dynamics evidence makes the choice informative to someone who cannot hear the recording.

251
Timbre

Revision move for music: replace “good” or “beautiful” with “warm” only when the Timbre evidence makes the choice informative to someone who cannot hear the recording.

252
Rhythm

Revision move for music: replace “good” or “beautiful” with “syncopated” only when the Rhythm evidence makes the choice informative to someone who cannot hear the recording.

253
Harmony & texture

Revision move for music: replace “good” or “beautiful” with “lush” only when the Harmony & texture evidence makes the choice informative to someone who cannot hear the recording.

254
Mood / effect

Revision move for music: replace “good” or “beautiful” with “melancholic” only when the Mood / effect evidence makes the choice informative to someone who cannot hear the recording.

255
Tempo

Revision move for music: replace “good” or “beautiful” with “brisk” only when the Tempo evidence makes the choice informative to someone who cannot hear the recording.

256
Dynamics

Revision move for music: replace “good” or “beautiful” with “thunderous” only when the Dynamics evidence makes the choice informative to someone who cannot hear the recording.

257
Timbre

Revision move for music: replace “good” or “beautiful” with “bright” only when the Timbre evidence makes the choice informative to someone who cannot hear the recording.

258
Rhythm

Revision move for music: replace “good” or “beautiful” with “steady” only when the Rhythm evidence makes the choice informative to someone who cannot hear the recording.

259
Harmony & texture

Revision move for music: replace “good” or “beautiful” with “sparse” only when the Harmony & texture evidence makes the choice informative to someone who cannot hear the recording.

260
Mood / effect

Revision move for music: replace “good” or “beautiful” with “euphoric” only when the Mood / effect evidence makes the choice informative to someone who cannot hear the recording.

261
Tempo

Revision move for music: replace “good” or “beautiful” with “driving” only when the Tempo evidence makes the choice informative to someone who cannot hear the recording.

262
Dynamics

Revision move for music: replace “good” or “beautiful” with “restrained” only when the Dynamics evidence makes the choice informative to someone who cannot hear the recording.

263
Timbre

Revision move for music: replace “good” or “beautiful” with “raspy” only when the Timbre evidence makes the choice informative to someone who cannot hear the recording.

264
Rhythm

Revision move for music: replace “good” or “beautiful” with “stuttering” only when the Rhythm evidence makes the choice informative to someone who cannot hear the recording.

265
Harmony & texture

Revision move for music: replace “good” or “beautiful” with “layered” only when the Harmony & texture evidence makes the choice informative to someone who cannot hear the recording.

266
Mood / effect

Revision move for music: replace “good” or “beautiful” with “ominous” only when the Mood / effect evidence makes the choice informative to someone who cannot hear the recording.

267
Tempo

Revision move for music: replace “good” or “beautiful” with “leisurely” only when the Tempo evidence makes the choice informative to someone who cannot hear the recording.

268
Dynamics

Revision move for music: replace “good” or “beautiful” with “swelling” only when the Dynamics evidence makes the choice informative to someone who cannot hear the recording.

269
Timbre

Revision move for music: replace “good” or “beautiful” with “glassy” only when the Timbre evidence makes the choice informative to someone who cannot hear the recording.

270
Rhythm

Revision move for music: replace “good” or “beautiful” with “grooving” only when the Rhythm evidence makes the choice informative to someone who cannot hear the recording.

271
Harmony & texture

Revision move for music: replace “good” or “beautiful” with “dissonant” only when the Harmony & texture evidence makes the choice informative to someone who cannot hear the recording.

272
Mood / effect

Revision move for music: replace “good” or “beautiful” with “playful” only when the Mood / effect evidence makes the choice informative to someone who cannot hear the recording.

273
Tempo

Revision move for music: replace “good” or “beautiful” with “urgent” only when the Tempo evidence makes the choice informative to someone who cannot hear the recording.

274
Dynamics

Revision move for music: replace “good” or “beautiful” with “explosive” only when the Dynamics evidence makes the choice informative to someone who cannot hear the recording.

275
Timbre

Revision move for music: replace “good” or “beautiful” with “nasal” only when the Timbre evidence makes the choice informative to someone who cannot hear the recording.

276
Rhythm

Revision move for music: replace “good” or “beautiful” with “offbeat” only when the Rhythm evidence makes the choice informative to someone who cannot hear the recording.

277
Harmony & texture

Revision move for music: replace “good” or “beautiful” with “consonant” only when the Harmony & texture evidence makes the choice informative to someone who cannot hear the recording.

278
Mood / effect

Revision move for music: replace “good” or “beautiful” with “meditative” only when the Mood / effect evidence makes the choice informative to someone who cannot hear the recording.

279
Tempo

Revision move for music: replace “good” or “beautiful” with “measured” only when the Tempo evidence makes the choice informative to someone who cannot hear the recording.

280
Dynamics

Revision move for music: replace “good” or “beautiful” with “muted” only when the Dynamics evidence makes the choice informative to someone who cannot hear the recording.

281
Timbre

Revision move for music: replace “good” or “beautiful” with “velvety” only when the Timbre evidence makes the choice informative to someone who cannot hear the recording.

282
Rhythm

Revision move for music: replace “good” or “beautiful” with “pulsing” only when the Rhythm evidence makes the choice informative to someone who cannot hear the recording.

283
Harmony & texture

Revision move for music: replace “good” or “beautiful” with “dense” only when the Harmony & texture evidence makes the choice informative to someone who cannot hear the recording.

284
Mood / effect

Revision move for music: replace “good” or “beautiful” with “restless” only when the Mood / effect evidence makes the choice informative to someone who cannot hear the recording.

285
Tempo

Revision move for music: replace “good” or “beautiful” with “accelerating” only when the Tempo evidence makes the choice informative to someone who cannot hear the recording.

286
Dynamics

Revision move for music: replace “good” or “beautiful” with “forceful” only when the Dynamics evidence makes the choice informative to someone who cannot hear the recording.

287
Timbre

Revision move for music: replace “good” or “beautiful” with “metallic” only when the Timbre evidence makes the choice informative to someone who cannot hear the recording.

288
Rhythm

Revision move for music: replace “good” or “beautiful” with “swinging” only when the Rhythm evidence makes the choice informative to someone who cannot hear the recording.

289
Harmony & texture

Revision move for music: replace “good” or “beautiful” with “open” only when the Harmony & texture evidence makes the choice informative to someone who cannot hear the recording.

290
Mood / effect

Revision move for music: replace “good” or “beautiful” with “triumphant” only when the Mood / effect evidence makes the choice informative to someone who cannot hear the recording.

291
Tempo

Revision move for music: replace “good” or “beautiful” with “relaxed” only when the Tempo evidence makes the choice informative to someone who cannot hear the recording.

292
Dynamics

Revision move for music: replace “good” or “beautiful” with “delicate” only when the Dynamics evidence makes the choice informative to someone who cannot hear the recording.

293
Timbre

Revision move for music: replace “good” or “beautiful” with “breathy” only when the Timbre evidence makes the choice informative to someone who cannot hear the recording.

294
Rhythm

Revision move for music: replace “good” or “beautiful” with “march-like” only when the Rhythm evidence makes the choice informative to someone who cannot hear the recording.

295
Harmony & texture

Revision move for music: replace “good” or “beautiful” with “interlocking” only when the Harmony & texture evidence makes the choice informative to someone who cannot hear the recording.

296
Mood / effect

Revision move for music: replace “good” or “beautiful” with “tender” only when the Mood / effect evidence makes the choice informative to someone who cannot hear the recording.

297
Tempo

Revision move for music: replace “good” or “beautiful” with “rapid” only when the Tempo evidence makes the choice informative to someone who cannot hear the recording.

298
Dynamics

Revision move for music: replace “good” or “beautiful” with “crescendoing” only when the Dynamics evidence makes the choice informative to someone who cannot hear the recording.

299
Timbre

Revision move for music: replace “good” or “beautiful” with “woody” only when the Timbre evidence makes the choice informative to someone who cannot hear the recording.

300
Rhythm

Revision move for music: replace “good” or “beautiful” with “fluid” only when the Rhythm evidence makes the choice informative to someone who cannot hear the recording.

Turn an example into your own writing

Keep the underlying decision or pattern, then replace the subject, evidence, relationship, constraints, and tone with details that belong to your situation. If your final line still works after swapping only one noun, it may be too close to the example.